Project Aim
The animation industry is growing year on year, and yet finding talent who can specialise in 2D animation is increasingly difficult. The tools are expensive to obtain and offer less and less of the breakthroughs that have given 3D animation such a boost. We see an opportunity to not only change the way 2D animation is made but also bridge the gap between animation software and game engines. Aspiring animators, who thought that the industry was out of their reach, will have a chance to learn the same tools that could revolutionise the whole sector